Dev Log 1 // Rubby the Duck

Developer Log – 15th February 2023

We’ve had some challenging times recently while trying to adjust our camera settings on Unity. We thought it would be a straightforward process, but it turned out to be incredibly complicated. Furthermore, we spent a considerable amount of time trying to figure out the best settings for our camera, but we failed miserably. It was a frustrating and demotivating period for the team, but we did not give up.

After hours of trial and error, countless cups of coffee, and lots of heated discussions, we finally found the right settings for our camera. It was a eureka moment, and the whole team felt a wave of relief and excitement. We were back on track, and it felt great.

Now, we’re all focused on getting our first pre-alpha test ready. We want to make sure that everything is working smoothly before we launch it, and we’re confident that it will be worth the wait. We’re excited to see how people react to the game, and we’re looking forward to receiving feedback from our testers.

Although we faced some tough times trying to adjust our camera settings, it was a valuable learning experience for us. It taught us the importance of perseverance, patience, and teamwork. It reminded us that setbacks are a part of the development process, and we need to be ready to face them head-on.

As we move forward, we’re confident that our hard work will pay off. We believe that our game has the potential to be something truly special, and we can’t wait to share it with the world.

Thank you for your patience.

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